添加ui项目

This commit is contained in:
wangxx1809 2024-02-28 10:26:19 +08:00
parent 3eb63d0f5a
commit d2e89f694e
15 changed files with 2087 additions and 1 deletions

7
.gitignore vendored
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/output/Release/*.exe
*.sln
/logs
/*.log
/*.log
/UI/.vs
/UI/output/
/UI/x64/
/UI/*.sln

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UI/Resource.h Normal file
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ 生成的包含文件。
// 使用者 UI.rc
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_UI_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_UI 107
#define IDI_SMALL 108
#define IDC_UI 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// 新对象的下一组默认值
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

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UI/ToastUi/UI0.cpp Normal file
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// UI.cpp : 定义应用程序的入口点。
//
#include "../framework.h"
#include "../UI.h"
#include "wintoastlib.h"
#include <codecvt>
class MyToastHandler :public WinToastLib::IWinToastHandler {
public:
MyToastHandler() {}
void toastActivated()const {
//LOG(DEBUG) << "The user clicked in this toast";
}
void toastActivated(int actionIndex)const {
//LOG(DEBUG) << "The user clicked on action #" << actionIndex;
m_resultCode = actionIndex;
}
void toastDismissed(WinToastDismissalReason state) const {
switch (state) {
case UserCanceled:
//LOG(DEBUG) << "The user dismissed this toast";
//exit(1);
break;
case TimedOut:
//LOG(DEBUG) << "The toast has timed out";
//exit(2);
break;
case ApplicationHidden:
//LOG(DEBUG) << "The application hid the toast using ToastNotifier.hide()";
//exit(3);
break;
default:
//LOG(DEBUG) << "Toast not activated";
//exit(4);
break;
}
//m_packet->SetShowToast(false);
}
void toastFailed() const {
//LOG(ERROR) << "Error showing current toast";
}
static int m_resultCode;
};
int MyToastHandler::m_resultCode = -1;
int APIENTRY wWinMain0(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
std::wstring appUserModelID = L"警告";
WinToastLib::WinToast::instance()->setAppName(L"警告");
WinToastLib::WinToast::instance()->setAppUserModelId(appUserModelID);
WinToastLib::WinToastTemplate toast(WinToastLib::WinToastTemplate::ImageAndText02);
toast.setTextField(L"10s后将关闭plm客户端...", WinToastLib::WinToastTemplate::FirstLine);
char path[MAX_PATH] = { 0 };
GetModuleFileNameA(NULL, path, MAX_PATH);
std::string filePath = path;
size_t nPos = filePath.find_last_of('\\');
filePath = filePath.substr(0, nPos);
std::wstring_convert<std::codecvt_utf8<wchar_t>> converter;
std::wstring wstr = converter.from_bytes(filePath + "\\notify.webp");
toast.setImagePath(wstr);
//toast.addAction(L"确定");
//toast.addAction(L"取消");
toast.setScenario(WinToastLib::WinToastTemplate::Scenario::Alarm); //报警
toast.setExpiration(10000); //10s
INT64 id = -1;
if (WinToastLib::WinToast::instance()->initialize()) {
id = WinToastLib::WinToast::instance()->showToast(toast, new MyToastHandler());
}
int count = 100,ret = -1;
while (count--) {
ret = (MyToastHandler::m_resultCode == 0 || MyToastHandler::m_resultCode == 1) ? MyToastHandler::m_resultCode : ret;
if (ret != -1) {
++ret; //1:确定 2:取消
break;
}
Sleep(100);
}
WinToastLib::WinToast::instance()->hideToast(id);
return ret;
}

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UI/ToastUi/wintoastlib.cpp Normal file

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UI/ToastUi/wintoastlib.h Normal file
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/**
* MIT License
*
* Copyright (C) 2016-2023 WinToast v1.3.0 - Mohammed Boujemaoui <mohabouje@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef WINTOASTLIB_H
#define WINTOASTLIB_H
#include <Windows.h>
#include <sdkddkver.h>
#include <WinUser.h>
#include <ShObjIdl.h>
#include <wrl/implements.h>
#include <wrl/event.h>
#include <windows.ui.notifications.h>
#include <strsafe.h>
#include <Psapi.h>
#include <ShlObj.h>
#include <roapi.h>
#include <propvarutil.h>
#include <functiondiscoverykeys.h>
#include <iostream>
#include <winstring.h>
#include <string.h>
#include <vector>
#include <map>
#include <memory>
using namespace Microsoft::WRL;
using namespace ABI::Windows::Data::Xml::Dom;
using namespace ABI::Windows::Foundation;
using namespace ABI::Windows::UI::Notifications;
using namespace Windows::Foundation;
namespace WinToastLib {
class IWinToastHandler {
public:
enum WinToastDismissalReason {
UserCanceled = ToastDismissalReason::ToastDismissalReason_UserCanceled,
ApplicationHidden = ToastDismissalReason::ToastDismissalReason_ApplicationHidden,
TimedOut = ToastDismissalReason::ToastDismissalReason_TimedOut
};
virtual ~IWinToastHandler() = default;
virtual void toastActivated() const = 0;
virtual void toastActivated(int actionIndex) const = 0;
virtual void toastDismissed(WinToastDismissalReason state) const = 0;
virtual void toastFailed() const = 0;
};
class WinToastTemplate {
public:
enum class Scenario { Default, Alarm, IncomingCall, Reminder };
enum Duration { System, Short, Long };
enum AudioOption { Default = 0, Silent, Loop };
enum TextField { FirstLine = 0, SecondLine, ThirdLine };
enum WinToastTemplateType {
ImageAndText01 = ToastTemplateType::ToastTemplateType_ToastImageAndText01,
ImageAndText02 = ToastTemplateType::ToastTemplateType_ToastImageAndText02,
ImageAndText03 = ToastTemplateType::ToastTemplateType_ToastImageAndText03,
ImageAndText04 = ToastTemplateType::ToastTemplateType_ToastImageAndText04,
Text01 = ToastTemplateType::ToastTemplateType_ToastText01,
Text02 = ToastTemplateType::ToastTemplateType_ToastText02,
Text03 = ToastTemplateType::ToastTemplateType_ToastText03,
Text04 = ToastTemplateType::ToastTemplateType_ToastText04
};
enum AudioSystemFile {
DefaultSound,
IM,
Mail,
Reminder,
SMS,
Alarm,
Alarm2,
Alarm3,
Alarm4,
Alarm5,
Alarm6,
Alarm7,
Alarm8,
Alarm9,
Alarm10,
Call,
Call1,
Call2,
Call3,
Call4,
Call5,
Call6,
Call7,
Call8,
Call9,
Call10,
};
enum CropHint {
Square,
Circle,
};
WinToastTemplate(_In_ WinToastTemplateType type = WinToastTemplateType::ImageAndText02);
~WinToastTemplate();
void setFirstLine(_In_ std::wstring const& text);
void setSecondLine(_In_ std::wstring const& text);
void setThirdLine(_In_ std::wstring const& text);
void setTextField(_In_ std::wstring const& txt, _In_ TextField pos);
void setAttributionText(_In_ std::wstring const& attributionText);
void setImagePath(_In_ std::wstring const& imgPath, _In_ CropHint cropHint = CropHint::Square);
void setHeroImagePath(_In_ std::wstring const& imgPath, _In_ bool inlineImage = false);
void setAudioPath(_In_ WinToastTemplate::AudioSystemFile audio);
void setAudioPath(_In_ std::wstring const& audioPath);
void setAudioOption(_In_ WinToastTemplate::AudioOption audioOption);
void setDuration(_In_ Duration duration);
void setExpiration(_In_ INT64 millisecondsFromNow);
void setScenario(_In_ Scenario scenario);
void addAction(_In_ std::wstring const& label);
std::size_t textFieldsCount() const;
std::size_t actionsCount() const;
bool hasImage() const;
bool hasHeroImage() const;
std::vector<std::wstring> const& textFields() const;
std::wstring const& textField(_In_ TextField pos) const;
std::wstring const& actionLabel(_In_ std::size_t pos) const;
std::wstring const& imagePath() const;
std::wstring const& heroImagePath() const;
std::wstring const& audioPath() const;
std::wstring const& attributionText() const;
std::wstring const& scenario() const;
INT64 expiration() const;
WinToastTemplateType type() const;
WinToastTemplate::AudioOption audioOption() const;
Duration duration() const;
bool isToastGeneric() const;
bool isInlineHeroImage() const;
bool isCropHintCircle() const;
private:
std::vector<std::wstring> _textFields{};
std::vector<std::wstring> _actions{};
std::wstring _imagePath{};
std::wstring _heroImagePath{};
bool _inlineHeroImage{ false };
std::wstring _audioPath{};
std::wstring _attributionText{};
std::wstring _scenario{ L"Default" };
INT64 _expiration{ 0 };
AudioOption _audioOption{ WinToastTemplate::AudioOption::Default };
WinToastTemplateType _type{ WinToastTemplateType::Text01 };
Duration _duration{ Duration::System };
CropHint _cropHint{ CropHint::Square };
};
class WinToast {
public:
enum WinToastError {
NoError = 0,
NotInitialized,
SystemNotSupported,
ShellLinkNotCreated,
InvalidAppUserModelID,
InvalidParameters,
InvalidHandler,
NotDisplayed,
UnknownError
};
enum ShortcutResult {
SHORTCUT_UNCHANGED = 0,
SHORTCUT_WAS_CHANGED = 1,
SHORTCUT_WAS_CREATED = 2,
SHORTCUT_MISSING_PARAMETERS = -1,
SHORTCUT_INCOMPATIBLE_OS = -2,
SHORTCUT_COM_INIT_FAILURE = -3,
SHORTCUT_CREATE_FAILED = -4
};
enum ShortcutPolicy {
/* Don't check, create, or modify a shortcut. */
SHORTCUT_POLICY_IGNORE = 0,
/* Require a shortcut with matching AUMI, don't create or modify an existing one. */
SHORTCUT_POLICY_REQUIRE_NO_CREATE = 1,
/* Require a shortcut with matching AUMI, create if missing, modify if not matching. This is the default. */
SHORTCUT_POLICY_REQUIRE_CREATE = 2,
};
WinToast(void);
virtual ~WinToast();
static WinToast* instance();
static bool isCompatible();
static bool isSupportingModernFeatures();
static bool isWin10AnniversaryOrHigher();
static std::wstring configureAUMI(_In_ std::wstring const& companyName, _In_ std::wstring const& productName,
_In_ std::wstring const& subProduct = std::wstring(),
_In_ std::wstring const& versionInformation = std::wstring());
static std::wstring const& strerror(_In_ WinToastError error);
virtual bool initialize(_Out_opt_ WinToastError* error = nullptr);
virtual bool isInitialized() const;
virtual bool hideToast(_In_ INT64 id);
virtual INT64 showToast(_In_ WinToastTemplate const& toast, _In_ IWinToastHandler* eventHandler,
_Out_opt_ WinToastError* error = nullptr);
virtual void clear();
virtual enum ShortcutResult createShortcut();
std::wstring const& appName() const;
std::wstring const& appUserModelId() const;
void setAppUserModelId(_In_ std::wstring const& aumi);
void setAppName(_In_ std::wstring const& appName);
void setShortcutPolicy(_In_ ShortcutPolicy policy);
protected:
struct NotifyData {
NotifyData() {};
NotifyData(_In_ ComPtr<IToastNotification> notify, _In_ EventRegistrationToken activatedToken,
_In_ EventRegistrationToken dismissedToken, _In_ EventRegistrationToken failedToken) :
_notify(notify), _activatedToken(activatedToken), _dismissedToken(dismissedToken), _failedToken(failedToken) {}
~NotifyData() {
RemoveTokens();
}
void RemoveTokens() {
if (!_readyForDeletion) {
return;
}
if (_previouslyTokenRemoved) {
return;
}
if (!_notify.Get()) {
return;
}
_notify->remove_Activated(_activatedToken);
_notify->remove_Dismissed(_dismissedToken);
_notify->remove_Failed(_failedToken);
_previouslyTokenRemoved = true;
}
void markAsReadyForDeletion() {
_readyForDeletion = true;
}
bool isReadyForDeletion() const {
return _readyForDeletion;
}
IToastNotification* notification() {
return _notify.Get();
}
private:
ComPtr<IToastNotification> _notify{ nullptr };
EventRegistrationToken _activatedToken{};
EventRegistrationToken _dismissedToken{};
EventRegistrationToken _failedToken{};
bool _readyForDeletion{ false };
bool _previouslyTokenRemoved{ false };
};
bool _isInitialized{ false };
bool _hasCoInitialized{ false };
ShortcutPolicy _shortcutPolicy{ SHORTCUT_POLICY_REQUIRE_CREATE };
std::wstring _appName{};
std::wstring _aumi{};
std::map<INT64, NotifyData> _buffer{};
void markAsReadyForDeletion(_In_ INT64 id);
HRESULT validateShellLinkHelper(_Out_ bool& wasChanged);
HRESULT createShellLinkHelper();
HRESULT setImageFieldHelper(_In_ IXmlDocument* xml, _In_ std::wstring const& path, _In_ bool isToastGeneric, bool isCropHintCircle);
HRESULT setHeroImageHelper(_In_ IXmlDocument* xml, _In_ std::wstring const& path, _In_ bool isInlineImage);
HRESULT setBindToastGenericHelper(_In_ IXmlDocument* xml);
HRESULT
setAudioFieldHelper(_In_ IXmlDocument* xml, _In_ std::wstring const& path,
_In_opt_ WinToastTemplate::AudioOption option = WinToastTemplate::AudioOption::Default);
HRESULT setTextFieldHelper(_In_ IXmlDocument* xml, _In_ std::wstring const& text, _In_ UINT32 pos);
HRESULT setAttributionTextFieldHelper(_In_ IXmlDocument* xml, _In_ std::wstring const& text);
HRESULT addActionHelper(_In_ IXmlDocument* xml, _In_ std::wstring const& action, _In_ std::wstring const& arguments);
HRESULT addDurationHelper(_In_ IXmlDocument* xml, _In_ std::wstring const& duration);
HRESULT addScenarioHelper(_In_ IXmlDocument* xml, _In_ std::wstring const& scenario);
ComPtr<IToastNotifier> notifier(_In_ bool* succeded) const;
void setError(_Out_opt_ WinToastError* error, _In_ WinToastError value);
};
} // namespace WinToastLib
#endif // WINTOASTLIB_H

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UI/UI.cpp Normal file
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// UI.cpp : 定义应用程序的入口点。
//
#include "framework.h"
#include "UI.h"
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// 获取桌面窗口的句柄
HWND desktopWnd = GetDesktopWindow();
int result = MessageBox(desktopWnd, TEXT("10s后会退出PLM系统立即退出点击确定..."), TEXT("警告"), MB_OKCANCEL | MB_ICONWARNING| MB_SYSTEMMODAL);
return result==1 || result == 2 ? result:0; //1确定 2取消
}

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UI/UI.h Normal file
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#pragma once
#include "resource.h"

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>

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// header.h: 标准系统包含文件的包含文件,
// 或特定于项目的包含文件
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // 从 Windows 头文件中排除极少使用的内容
// Windows 头文件
#include <windows.h>
// C 运行时头文件
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

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#pragma once
// // 包含 SDKDDKVer.h 可定义可用的最高版本的 Windows 平台。
// 如果希望为之前的 Windows 平台构建应用程序,在包含 SDKDDKVer.h 之前请先包含 WinSDKVer.h 并
// 将 _WIN32_WINNT 宏设置为想要支持的平台。
#include <SDKDDKVer.h>