2024-03-19 17:45:12 +08:00

105 lines
4.4 KiB
C++

/**************************************************************************************/
/* */
/* Visualization Library */
/* http://visualizationlibrary.org */
/* */
/* Copyright (c) 2005-2020, Michele Bosi */
/* All rights reserved. */
/* */
/* Redistribution and use in source and binary forms, with or without modification, */
/* are permitted provided that the following conditions are met: */
/* */
/* - Redistributions of source code must retain the above copyright notice, this */
/* list of conditions and the following disclaimer. */
/* */
/* - Redistributions in binary form must reproduce the above copyright notice, this */
/* list of conditions and the following disclaimer in the documentation and/or */
/* other materials provided with the distribution. */
/* */
/* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */
/* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */
/* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */
/* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */
/* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */
/* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */
/* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */
/* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */
/* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */
/* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */
/* */
/**************************************************************************************/
#ifndef Frustum_INCLUDE_ONCE
#define Frustum_INCLUDE_ONCE
#include <vlCore/Plane.hpp>
#include <vlCore/AABB.hpp>
#include <vlCore/Sphere.hpp>
namespace vl
{
//-----------------------------------------------------------------------------
// Frustum
//-----------------------------------------------------------------------------
/**
* A set of planes defining a frustum used for culling purposes (frustum culling).
*
* \sa Camera, Viewport
*/
class Frustum: public Object
{
VL_INSTRUMENT_CLASS(vl::Frustum, Object)
public:
std::vector<Plane>& planes() { return mPlanes; }
const std::vector<Plane>& planes() const { return mPlanes; }
void setPlane(unsigned i, const Plane& plane) { VL_CHECK(i<mPlanes.size()); mPlanes[i] = plane; }
const Plane& plane(unsigned i) const { VL_CHECK(i<mPlanes.size()); return mPlanes[i]; }
bool cull(const Sphere& sphere) const
{
// null spheres are always visible
if (sphere.isNull())
return false;
for(unsigned i=0; i<planes().size(); ++i)
{
if ( plane(i).distance(sphere.center()) > sphere.radius() )
return true;
}
return false;
}
bool cull(const AABB& aabb) const
{
if (aabb.isNull())
return false;
for(unsigned i=0; i<planes().size(); ++i)
{
if ( plane(i).isOutside(aabb) )
return true;
}
return false;
}
bool cull(const std::vector<fvec3>& points) const
{
for(unsigned i=0; i<planes().size(); ++i)
{
unsigned j=0;
for(; j<points.size(); ++j)
if ( plane(i).distance((vec3)points[j]) <= 0 )
break;
if(j == points.size())
return true;
}
return false;
}
protected:
std::vector<Plane> mPlanes;
};
}
#endif