2024-03-19 17:45:12 +08:00

105 lines
4.8 KiB
C++

/**************************************************************************************/
/* */
/* Visualization Library */
/* http://visualizationlibrary.org */
/* */
/* Copyright (c) 2005-2020, Michele Bosi */
/* All rights reserved. */
/* */
/* Redistribution and use in source and binary forms, with or without modification, */
/* are permitted provided that the following conditions are met: */
/* */
/* - Redistributions of source code must retain the above copyright notice, this */
/* list of conditions and the following disclaimer. */
/* */
/* - Redistributions in binary form must reproduce the above copyright notice, this */
/* list of conditions and the following disclaimer in the documentation and/or */
/* other materials provided with the distribution. */
/* */
/* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */
/* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */
/* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */
/* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */
/* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */
/* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */
/* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */
/* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */
/* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */
/* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */
/* */
/**************************************************************************************/
#ifndef ClipPlane_INCLUDE_ONCE
#define ClipPlane_INCLUDE_ONCE
#include <vlCore/Plane.hpp>
#include <vlGraphics/Camera.hpp>
#include <vlGraphics/RenderState.hpp>
namespace vl
{
//-----------------------------------------------------------------------------
// ClipPlane
//-----------------------------------------------------------------------------
/**
* Wraps the OpenGL function glClipPlane(). See also http://www.opengl.org/sdk/docs/man/xhtml/glClipPlane.xml
*
* \sa Shader, Effect, Actor
*/
class VLGRAPHICS_EXPORT ClipPlane: public RenderStateIndexed
{
VL_INSTRUMENT_CLASS(vl::ClipPlane, RenderStateIndexed)
public:
/** Constructor. */
ClipPlane(real o=0.0f, vec3 n=vec3(0,0,0));
/** Constructor. */
ClipPlane(const vec3& o, const vec3& n);
/** Returns RS_ClipPlane0 */
virtual ERenderState type() const { return RS_ClipPlane; }
/** Applies the light render states. */
virtual void apply(int index, const Camera* camera, OpenGLContext*) const;
/** Attach the light to a vl::Transform. */
void bindTransform(Transform* transform) { mBoundTransform = transform; }
/** Returns the vl::Transform to which the Light is attached. */
Transform* boundTransform() { return mBoundTransform.get(); }
/** Returns the vl::Transform to which the Light is attached. */
const Transform* boundTransform() const { return mBoundTransform.get(); }
/** Returns the actual plane used to perform the clipping. */
const Plane& plane() const { return mPlane; }
/** Returns the actual plane used to perform the clipping. */
Plane& plane() { return mPlane; }
/** Defines the actual plane used to perform the clipping. */
void setPlane(const Plane& plane) { mPlane = plane; }
virtual ref<RenderState> clone() const
{
ref<ClipPlane> rs = new ClipPlane;
*rs = *this;
return rs;
}
void setEnabled(bool enabled) { mEnabled = enabled; }
bool enabled() const { return mEnabled; }
protected:
ref<Transform> mBoundTransform;
Plane mPlane;
bool mEnabled;
};
//-----------------------------------------------------------------------------
}
#endif