707 lines
29 KiB
C++
707 lines
29 KiB
C++
// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// This file defines an Arena allocator for better allocation performance.
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#ifndef GOOGLE_PROTOBUF_ARENA_H__
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#define GOOGLE_PROTOBUF_ARENA_H__
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#include <limits>
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#include <string>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#if defined(_MSC_VER) && !defined(_LIBCPP_STD_VER) && !_HAS_EXCEPTIONS
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// Work around bugs in MSVC <typeinfo> header when _HAS_EXCEPTIONS=0.
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#include <exception>
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#include <typeinfo>
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namespace std {
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using type_info = ::type_info;
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}
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#else
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#include <typeinfo>
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#endif
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#include "absl/meta/type_traits.h"
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#include "google/protobuf/arena_align.h"
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#include "google/protobuf/port.h"
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#include "google/protobuf/serial_arena.h"
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#include "google/protobuf/thread_safe_arena.h"
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// Must be included last.
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#include "google/protobuf/port_def.inc"
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#ifdef SWIG
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#error "You cannot SWIG proto headers"
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#endif
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namespace google {
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namespace protobuf {
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struct ArenaOptions; // defined below
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class Arena; // defined below
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class Message; // defined in message.h
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class MessageLite;
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template <typename Key, typename T>
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class Map;
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namespace arena_metrics {
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void EnableArenaMetrics(ArenaOptions* options);
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} // namespace arena_metrics
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namespace TestUtil {
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class ReflectionTester; // defined in test_util.h
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} // namespace TestUtil
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namespace internal {
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struct ArenaTestPeer; // defined in arena_test_util.h
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class InternalMetadata; // defined in metadata_lite.h
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class LazyField; // defined in lazy_field.h
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class EpsCopyInputStream; // defined in parse_context.h
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class RepeatedPtrFieldBase; // defined in repeated_ptr_field.h
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class TcParser; // defined in generated_message_tctable_impl.h
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template <typename Type>
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class GenericTypeHandler; // defined in repeated_field.h
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template <bool destructor_skippable, typename T>
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struct ObjectDestructor {
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constexpr static void (*destructor)(void*) =
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&internal::cleanup::arena_destruct_object<T>;
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};
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template <typename T>
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struct ObjectDestructor<true, T> {
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constexpr static void (*destructor)(void*) = nullptr;
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};
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template <typename T>
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void arena_delete_object(void* object) {
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delete reinterpret_cast<T*>(object);
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}
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} // namespace internal
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// ArenaOptions provides optional additional parameters to arena construction
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// that control its block-allocation behavior.
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struct ArenaOptions {
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// This defines the size of the first block requested from the system malloc.
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// Subsequent block sizes will increase in a geometric series up to a maximum.
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size_t start_block_size = internal::AllocationPolicy::kDefaultStartBlockSize;
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// This defines the maximum block size requested from system malloc (unless an
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// individual arena allocation request occurs with a size larger than this
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// maximum). Requested block sizes increase up to this value, then remain
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// here.
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size_t max_block_size = internal::AllocationPolicy::kDefaultMaxBlockSize;
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// An initial block of memory for the arena to use, or nullptr for none. If
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// provided, the block must live at least as long as the arena itself. The
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// creator of the Arena retains ownership of the block after the Arena is
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// destroyed.
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char* initial_block = nullptr;
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// The size of the initial block, if provided.
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size_t initial_block_size = 0;
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// A function pointer to an alloc method that returns memory blocks of size
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// requested. By default, it contains a ptr to the malloc function.
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//
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// NOTE: block_alloc and dealloc functions are expected to behave like
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// malloc and free, including Asan poisoning.
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void* (*block_alloc)(size_t) = nullptr;
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// A function pointer to a dealloc method that takes ownership of the blocks
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// from the arena. By default, it contains a ptr to a wrapper function that
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// calls free.
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void (*block_dealloc)(void*, size_t) = nullptr;
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private:
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internal::AllocationPolicy AllocationPolicy() const {
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internal::AllocationPolicy res;
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res.start_block_size = start_block_size;
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res.max_block_size = max_block_size;
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res.block_alloc = block_alloc;
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res.block_dealloc = block_dealloc;
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return res;
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}
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friend class Arena;
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friend class ArenaOptionsTestFriend;
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};
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// Arena allocator. Arena allocation replaces ordinary (heap-based) allocation
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// with new/delete, and improves performance by aggregating allocations into
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// larger blocks and freeing allocations all at once. Protocol messages are
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// allocated on an arena by using Arena::CreateMessage<T>(Arena*), below, and
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// are automatically freed when the arena is destroyed.
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//
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// This is a thread-safe implementation: multiple threads may allocate from the
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// arena concurrently. Destruction is not thread-safe and the destructing
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// thread must synchronize with users of the arena first.
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//
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// An arena provides two allocation interfaces: CreateMessage<T>, which works
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// for arena-enabled proto2 message types as well as other types that satisfy
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// the appropriate protocol (described below), and Create<T>, which works for
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// any arbitrary type T. CreateMessage<T> is better when the type T supports it,
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// because this interface (i) passes the arena pointer to the created object so
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// that its sub-objects and internal allocations can use the arena too, and (ii)
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// elides the object's destructor call when possible. Create<T> does not place
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// any special requirements on the type T, and will invoke the object's
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// destructor when the arena is destroyed.
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//
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// The arena message allocation protocol, required by
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// CreateMessage<T>(Arena* arena, Args&&... args), is as follows:
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//
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// - The type T must have (at least) two constructors: a constructor callable
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// with `args` (without `arena`), called when a T is allocated on the heap;
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// and a constructor callable with `Arena* arena, Args&&... args`, called when
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// a T is allocated on an arena. If the second constructor is called with a
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// null arena pointer, it must be equivalent to invoking the first
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// (`args`-only) constructor.
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//
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// - The type T must have a particular type trait: a nested type
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// |InternalArenaConstructable_|. This is usually a typedef to |void|. If no
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// such type trait exists, then the instantiation CreateMessage<T> will fail
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// to compile.
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//
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// - The type T *may* have the type trait |DestructorSkippable_|. If this type
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// trait is present in the type, then its destructor will not be called if and
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// only if it was passed a non-null arena pointer. If this type trait is not
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// present on the type, then its destructor is always called when the
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// containing arena is destroyed.
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//
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// This protocol is implemented by all arena-enabled proto2 message classes as
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// well as protobuf container types like RepeatedPtrField and Map. The protocol
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// is internal to protobuf and is not guaranteed to be stable. Non-proto types
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// should not rely on this protocol.
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class PROTOBUF_EXPORT PROTOBUF_ALIGNAS(8) Arena final {
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public:
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// Default constructor with sensible default options, tuned for average
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// use-cases.
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inline Arena() : impl_() {}
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// Construct an arena with default options, except for the supplied
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// initial block. It is more efficient to use this constructor
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// instead of passing ArenaOptions if the only configuration needed
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// by the caller is supplying an initial block.
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inline Arena(char* initial_block, size_t initial_block_size)
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: impl_(initial_block, initial_block_size) {}
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// Arena constructor taking custom options. See ArenaOptions above for
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// descriptions of the options available.
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explicit Arena(const ArenaOptions& options)
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: impl_(options.initial_block, options.initial_block_size,
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options.AllocationPolicy()) {}
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// Block overhead. Use this as a guide for how much to over-allocate the
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// initial block if you want an allocation of size N to fit inside it.
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//
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// WARNING: if you allocate multiple objects, it is difficult to guarantee
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// that a series of allocations will fit in the initial block, especially if
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// Arena changes its alignment guarantees in the future!
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static const size_t kBlockOverhead =
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internal::ThreadSafeArena::kBlockHeaderSize +
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internal::ThreadSafeArena::kSerialArenaSize;
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inline ~Arena() {}
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// API to create proto2 message objects on the arena. If the arena passed in
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// is nullptr, then a heap allocated object is returned. Type T must be a
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// message defined in a .proto file with cc_enable_arenas set to true,
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// otherwise a compilation error will occur.
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//
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// RepeatedField and RepeatedPtrField may also be instantiated directly on an
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// arena with this method.
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//
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// This function also accepts any type T that satisfies the arena message
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// allocation protocol, documented above.
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template <typename T, typename... Args>
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PROTOBUF_ALWAYS_INLINE static T* CreateMessage(Arena* arena, Args&&... args) {
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static_assert(
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is_arena_constructable<T>::value,
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"CreateMessage can only construct types that are ArenaConstructable");
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// We must delegate to CreateMaybeMessage() and NOT CreateMessageInternal()
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// because protobuf generated classes specialize CreateMaybeMessage() and we
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// need to use that specialization for code size reasons.
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return Arena::CreateMaybeMessage<T>(arena, static_cast<Args&&>(args)...);
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}
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// API to create any objects on the arena. Note that only the object will
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// be created on the arena; the underlying ptrs (in case of a proto2 message)
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// will be still heap allocated. Proto messages should usually be allocated
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// with CreateMessage<T>() instead.
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//
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// Note that even if T satisfies the arena message construction protocol
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// (InternalArenaConstructable_ trait and optional DestructorSkippable_
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// trait), as described above, this function does not follow the protocol;
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// instead, it treats T as a black-box type, just as if it did not have these
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// traits. Specifically, T's constructor arguments will always be only those
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// passed to Create<T>() -- no additional arena pointer is implicitly added.
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// Furthermore, the destructor will always be called at arena destruction time
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// (unless the destructor is trivial). Hence, from T's point of view, it is as
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// if the object were allocated on the heap (except that the underlying memory
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// is obtained from the arena).
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template <typename T, typename... Args>
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PROTOBUF_NDEBUG_INLINE static T* Create(Arena* arena, Args&&... args) {
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if (PROTOBUF_PREDICT_FALSE(arena == nullptr)) {
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return new T(std::forward<Args>(args)...);
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}
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return new (arena->AllocateInternal<T>()) T(std::forward<Args>(args)...);
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}
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// API to delete any objects not on an arena. This can be used to safely
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// clean up messages or repeated fields without knowing whether or not they're
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// owned by an arena. The pointer passed to this function should not be used
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// again.
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template <typename T>
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PROTOBUF_ALWAYS_INLINE static void Destroy(T* obj) {
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if (InternalGetOwningArena(obj) == nullptr) delete obj;
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}
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// Allocates memory with the specific size and alignment.
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void* AllocateAligned(size_t size, size_t align = 8) {
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if (align <= internal::ArenaAlignDefault::align) {
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return Allocate(internal::ArenaAlignDefault::Ceil(size));
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} else {
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// We are wasting space by over allocating align - 8 bytes. Compared
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// to a dedicated function that takes current alignment in consideration.
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// Such a scheme would only waste (align - 8)/2 bytes on average, but
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// requires a dedicated function in the outline arena allocation
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// functions. Possibly re-evaluate tradeoffs later.
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auto align_as = internal::ArenaAlignAs(align);
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return align_as.Ceil(Allocate(align_as.Padded(size)));
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}
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}
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// Create an array of object type T on the arena *without* invoking the
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// constructor of T. If `arena` is null, then the return value should be freed
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// with `delete[] x;` (or `::operator delete[](x);`).
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// To ensure safe uses, this function checks at compile time
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// (when compiled as C++11) that T is trivially default-constructible and
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// trivially destructible.
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template <typename T>
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PROTOBUF_NDEBUG_INLINE static T* CreateArray(Arena* arena,
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size_t num_elements) {
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static_assert(std::is_trivial<T>::value,
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"CreateArray requires a trivially constructible type");
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static_assert(std::is_trivially_destructible<T>::value,
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"CreateArray requires a trivially destructible type");
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ABSL_CHECK_LE(num_elements, std::numeric_limits<size_t>::max() / sizeof(T))
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<< "Requested size is too large to fit into size_t.";
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if (PROTOBUF_PREDICT_FALSE(arena == nullptr)) {
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return static_cast<T*>(::operator new[](num_elements * sizeof(T)));
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} else {
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// We count on compiler to realize that if sizeof(T) is a multiple of
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// 8 AlignUpTo can be elided.
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return static_cast<T*>(
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arena->AllocateAlignedForArray(sizeof(T) * num_elements, alignof(T)));
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}
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}
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// The following are routines are for monitoring. They will approximate the
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// total sum allocated and used memory, but the exact value is an
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// implementation deal. For instance allocated space depends on growth
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// policies. Do not use these in unit tests.
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// Returns the total space allocated by the arena, which is the sum of the
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// sizes of the underlying blocks.
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uint64_t SpaceAllocated() const { return impl_.SpaceAllocated(); }
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// Returns the total space used by the arena. Similar to SpaceAllocated but
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// does not include free space and block overhead. This is a best-effort
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// estimate and may inaccurately calculate space used by other threads
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// executing concurrently with the call to this method. These inaccuracies
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// are due to race conditions, and are bounded but unpredictable. Stale data
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// can lead to underestimates of the space used, and race conditions can lead
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// to overestimates (up to the current block size).
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uint64_t SpaceUsed() const { return impl_.SpaceUsed(); }
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// Frees all storage allocated by this arena after calling destructors
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// registered with OwnDestructor() and freeing objects registered with Own().
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// Any objects allocated on this arena are unusable after this call. It also
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// returns the total space used by the arena which is the sums of the sizes
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// of the allocated blocks. This method is not thread-safe.
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uint64_t Reset() { return impl_.Reset(); }
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// Adds |object| to a list of heap-allocated objects to be freed with |delete|
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// when the arena is destroyed or reset.
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template <typename T>
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PROTOBUF_ALWAYS_INLINE void Own(T* object) {
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// Collapsing all template instantiations to one for generic Message reduces
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// code size, using the virtual destructor instead.
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using TypeToUse =
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std::conditional_t<std::is_convertible<T*, MessageLite*>::value,
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MessageLite, T>;
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if (object != nullptr) {
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impl_.AddCleanup(static_cast<TypeToUse*>(object),
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&internal::arena_delete_object<TypeToUse>);
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}
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}
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// Adds |object| to a list of objects whose destructors will be manually
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// called when the arena is destroyed or reset. This differs from Own() in
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// that it does not free the underlying memory with |delete|; hence, it is
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// normally only used for objects that are placement-newed into
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// arena-allocated memory.
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template <typename T>
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PROTOBUF_ALWAYS_INLINE void OwnDestructor(T* object) {
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if (object != nullptr) {
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impl_.AddCleanup(object, &internal::cleanup::arena_destruct_object<T>);
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}
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}
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// Adds a custom member function on an object to the list of destructors that
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// will be manually called when the arena is destroyed or reset. This differs
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// from OwnDestructor() in that any member function may be specified, not only
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// the class destructor.
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PROTOBUF_ALWAYS_INLINE void OwnCustomDestructor(void* object,
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void (*destruct)(void*)) {
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impl_.AddCleanup(object, destruct);
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}
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// Retrieves the arena associated with |value| if |value| is an arena-capable
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// message, or nullptr otherwise. If possible, the call resolves at compile
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// time. Note that we can often devirtualize calls to `value->GetArena()` so
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// usually calling this method is unnecessary.
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// TODO(b/271599886): remove this function.
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template <typename T>
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ABSL_DEPRECATED(
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"This will be removed in a future release. Call value->GetArena() "
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"instead.")
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PROTOBUF_ALWAYS_INLINE static Arena* GetArena(T* value) {
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return GetArenaInternal(value);
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}
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template <typename T>
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class InternalHelper {
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private:
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// A SFINAE friendly trait that probes for `U` but always evalues to
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// `Arena*`.
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template <typename U>
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using EnableIfArena =
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typename std::enable_if<std::is_same<Arena*, U>::value, Arena*>::type;
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// Rather than use SFINAE that must fully cover the space of options in a
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// mutually exclusive fashion, we use implicit conversions to base classes
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// to force an explicit ranking for our preferences. The lowest ranked
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// version that compiles will be accepted.
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struct Rank2 {};
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struct Rank1 : Rank2 {};
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struct Rank0 : Rank1 {};
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static Arena* GetOwningArena(const T* p) {
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return GetOwningArena(Rank0{}, p);
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}
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template <typename U>
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static auto GetOwningArena(Rank0, const U* p)
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-> EnableIfArena<decltype(p->GetOwningArena())> {
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return p->GetOwningArena();
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}
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template <typename U>
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static Arena* GetOwningArena(Rank1, const U*) {
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return nullptr;
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}
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static void InternalSwap(T* a, T* b) { a->InternalSwap(b); }
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static Arena* GetArenaForAllocation(T* p) {
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return GetArenaForAllocation(Rank0{}, p);
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}
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static Arena* GetArena(T* p) {
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// Rather than replicate probing for `GetArena` with fallback to nullptr,
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// we borrow the implementation of `GetArenaForAllocation` but skip
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// `Rank0` which probes for `GetArenaForAllocation`.
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return GetArenaForAllocation(Rank1{}, p);
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}
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template <typename U>
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static auto GetArenaForAllocation(Rank0, U* p)
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-> EnableIfArena<decltype(p->GetArenaForAllocation())> {
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return p->GetArenaForAllocation();
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}
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template <typename U>
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static auto GetArenaForAllocation(Rank1, U* p)
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-> EnableIfArena<decltype(p->GetArena())> {
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return p->GetArena();
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}
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template <typename U>
|
|
static Arena* GetArenaForAllocation(Rank2, U*) {
|
|
return nullptr;
|
|
}
|
|
|
|
template <typename U>
|
|
static char DestructorSkippable(const typename U::DestructorSkippable_*);
|
|
template <typename U>
|
|
static double DestructorSkippable(...);
|
|
|
|
typedef std::integral_constant<
|
|
bool, sizeof(DestructorSkippable<T>(static_cast<const T*>(0))) ==
|
|
sizeof(char) ||
|
|
std::is_trivially_destructible<T>::value>
|
|
is_destructor_skippable;
|
|
|
|
template <typename U>
|
|
static char ArenaConstructable(
|
|
const typename U::InternalArenaConstructable_*);
|
|
template <typename U>
|
|
static double ArenaConstructable(...);
|
|
|
|
typedef std::integral_constant<bool, sizeof(ArenaConstructable<T>(
|
|
static_cast<const T*>(0))) ==
|
|
sizeof(char)>
|
|
is_arena_constructable;
|
|
|
|
|
|
template <typename... Args>
|
|
static T* Construct(void* ptr, Args&&... args) {
|
|
return new (ptr) T(static_cast<Args&&>(args)...);
|
|
}
|
|
|
|
static inline PROTOBUF_ALWAYS_INLINE T* New() {
|
|
return new T(nullptr);
|
|
}
|
|
|
|
friend class Arena;
|
|
friend class TestUtil::ReflectionTester;
|
|
};
|
|
|
|
// Provides access to protected GetOwningArena to generated messages. For
|
|
// internal use only.
|
|
template <typename T>
|
|
static Arena* InternalGetOwningArena(const T* p) {
|
|
return InternalHelper<T>::GetOwningArena(p);
|
|
}
|
|
|
|
// Provides access to protected GetArenaForAllocation to generated messages.
|
|
// For internal use only.
|
|
template <typename T>
|
|
static Arena* InternalGetArenaForAllocation(T* p) {
|
|
return InternalHelper<T>::GetArenaForAllocation(p);
|
|
}
|
|
|
|
// Helper typetraits that indicates support for arenas in a type T at compile
|
|
// time. This is public only to allow construction of higher-level templated
|
|
// utilities.
|
|
//
|
|
// is_arena_constructable<T>::value is true if the message type T has arena
|
|
// support enabled, and false otherwise.
|
|
//
|
|
// is_destructor_skippable<T>::value is true if the message type T has told
|
|
// the arena that it is safe to skip the destructor, and false otherwise.
|
|
//
|
|
// This is inside Arena because only Arena has the friend relationships
|
|
// necessary to see the underlying generated code traits.
|
|
template <typename T>
|
|
struct is_arena_constructable : InternalHelper<T>::is_arena_constructable {};
|
|
template <typename T>
|
|
struct is_destructor_skippable : InternalHelper<T>::is_destructor_skippable {
|
|
};
|
|
|
|
private:
|
|
internal::ThreadSafeArena impl_;
|
|
|
|
void ReturnArrayMemory(void* p, size_t size) {
|
|
impl_.ReturnArrayMemory(p, size);
|
|
}
|
|
|
|
template <typename T, typename... Args>
|
|
PROTOBUF_NDEBUG_INLINE static T* CreateMessageInternal(Arena* arena,
|
|
Args&&... args) {
|
|
static_assert(
|
|
is_arena_constructable<T>::value,
|
|
"CreateMessage can only construct types that are ArenaConstructable");
|
|
if (PROTOBUF_PREDICT_FALSE(arena == nullptr)) {
|
|
return new T(nullptr, static_cast<Args&&>(args)...);
|
|
} else {
|
|
return arena->DoCreateMessage<T>(static_cast<Args&&>(args)...);
|
|
}
|
|
}
|
|
|
|
// This specialization for no arguments is necessary, because its behavior is
|
|
// slightly different. When the arena pointer is nullptr, it calls T()
|
|
// instead of T(nullptr).
|
|
template <typename T>
|
|
PROTOBUF_NDEBUG_INLINE static T* CreateMessageInternal(Arena* arena) {
|
|
static_assert(
|
|
is_arena_constructable<T>::value,
|
|
"CreateMessage can only construct types that are ArenaConstructable");
|
|
if (PROTOBUF_PREDICT_FALSE(arena == nullptr)) {
|
|
// Generated arena constructor T(Arena*) is protected. Call via
|
|
// InternalHelper.
|
|
return InternalHelper<T>::New();
|
|
} else {
|
|
return arena->DoCreateMessage<T>();
|
|
}
|
|
}
|
|
|
|
template <typename T, bool trivial = std::is_trivially_destructible<T>::value>
|
|
PROTOBUF_NDEBUG_INLINE void* AllocateInternal() {
|
|
if (trivial) {
|
|
return AllocateAligned(sizeof(T), alignof(T));
|
|
} else {
|
|
// We avoid instantiating arena_destruct_object<T> in the trivial case.
|
|
constexpr auto dtor = &internal::cleanup::arena_destruct_object<
|
|
std::conditional_t<trivial, std::string, T>>;
|
|
return AllocateAlignedWithCleanup(sizeof(T), alignof(T), dtor);
|
|
}
|
|
}
|
|
|
|
// CreateMessage<T> requires that T supports arenas, but this private method
|
|
// works whether or not T supports arenas. These are not exposed to user code
|
|
// as it can cause confusing API usages, and end up having double free in
|
|
// user code. These are used only internally from LazyField and Repeated
|
|
// fields, since they are designed to work in all mode combinations.
|
|
template <typename Msg, typename... Args>
|
|
PROTOBUF_ALWAYS_INLINE static Msg* DoCreateMaybeMessage(Arena* arena,
|
|
std::true_type,
|
|
Args&&... args) {
|
|
return CreateMessageInternal<Msg>(arena, std::forward<Args>(args)...);
|
|
}
|
|
|
|
template <typename T, typename... Args>
|
|
PROTOBUF_ALWAYS_INLINE static T* DoCreateMaybeMessage(Arena* arena,
|
|
std::false_type,
|
|
Args&&... args) {
|
|
return Create<T>(arena, std::forward<Args>(args)...);
|
|
}
|
|
|
|
template <typename T, typename... Args>
|
|
PROTOBUF_ALWAYS_INLINE static T* CreateMaybeMessage(Arena* arena,
|
|
Args&&... args) {
|
|
return DoCreateMaybeMessage<T>(arena, is_arena_constructable<T>(),
|
|
std::forward<Args>(args)...);
|
|
}
|
|
|
|
template <typename T, typename... Args>
|
|
PROTOBUF_NDEBUG_INLINE T* DoCreateMessage(Args&&... args) {
|
|
return InternalHelper<T>::Construct(
|
|
AllocateInternal<T, is_destructor_skippable<T>::value>(), this,
|
|
std::forward<Args>(args)...);
|
|
}
|
|
|
|
// CreateInArenaStorage is used to implement map field. Without it,
|
|
// Map need to call generated message's protected arena constructor,
|
|
// which needs to declare Map as friend of generated message.
|
|
template <typename T, typename... Args>
|
|
static void CreateInArenaStorage(T* ptr, Arena* arena, Args&&... args) {
|
|
CreateInArenaStorageInternal(ptr, arena, is_arena_constructable<T>(),
|
|
std::forward<Args>(args)...);
|
|
if (PROTOBUF_PREDICT_TRUE(arena != nullptr)) {
|
|
RegisterDestructorInternal(ptr, arena, is_destructor_skippable<T>());
|
|
}
|
|
}
|
|
|
|
template <typename T, typename... Args>
|
|
static void CreateInArenaStorageInternal(T* ptr, Arena* arena,
|
|
std::true_type, Args&&... args) {
|
|
InternalHelper<T>::Construct(ptr, arena, std::forward<Args>(args)...);
|
|
}
|
|
template <typename T, typename... Args>
|
|
static void CreateInArenaStorageInternal(T* ptr, Arena* /* arena */,
|
|
std::false_type, Args&&... args) {
|
|
new (ptr) T(std::forward<Args>(args)...);
|
|
}
|
|
|
|
template <typename T>
|
|
static void RegisterDestructorInternal(T* /* ptr */, Arena* /* arena */,
|
|
std::true_type) {}
|
|
template <typename T>
|
|
static void RegisterDestructorInternal(T* ptr, Arena* arena,
|
|
std::false_type) {
|
|
arena->OwnDestructor(ptr);
|
|
}
|
|
|
|
// Implementation for GetArena(). Only message objects with
|
|
// InternalArenaConstructable_ tags can be associated with an arena, and such
|
|
// objects must implement a GetArena() method.
|
|
template <typename T>
|
|
PROTOBUF_ALWAYS_INLINE static Arena* GetArenaInternal(T* value) {
|
|
return InternalHelper<T>::GetArena(value);
|
|
}
|
|
|
|
void* AllocateAlignedForArray(size_t n, size_t align) {
|
|
if (align <= internal::ArenaAlignDefault::align) {
|
|
return AllocateForArray(internal::ArenaAlignDefault::Ceil(n));
|
|
} else {
|
|
// We are wasting space by over allocating align - 8 bytes. Compared
|
|
// to a dedicated function that takes current alignment in consideration.
|
|
// Such a scheme would only waste (align - 8)/2 bytes on average, but
|
|
// requires a dedicated function in the outline arena allocation
|
|
// functions. Possibly re-evaluate tradeoffs later.
|
|
auto align_as = internal::ArenaAlignAs(align);
|
|
return align_as.Ceil(AllocateForArray(align_as.Padded(n)));
|
|
}
|
|
}
|
|
|
|
void* Allocate(size_t n);
|
|
void* AllocateForArray(size_t n);
|
|
void* AllocateAlignedWithCleanup(size_t n, size_t align,
|
|
void (*destructor)(void*));
|
|
|
|
// Test only API.
|
|
// It returns the objects that are in the cleanup list for the current
|
|
// SerialArena. This API is meant for tests that want to see if something was
|
|
// added or not to the cleanup list. Sometimes adding something to the cleanup
|
|
// list has no visible side effect so peeking into the list is the only way to
|
|
// test.
|
|
std::vector<void*> PeekCleanupListForTesting();
|
|
|
|
template <typename Type>
|
|
friend class internal::GenericTypeHandler;
|
|
friend class internal::InternalMetadata; // For user_arena().
|
|
friend class internal::LazyField; // For CreateMaybeMessage.
|
|
friend class internal::EpsCopyInputStream; // For parser performance
|
|
friend class internal::TcParser; // For parser performance
|
|
friend class MessageLite;
|
|
template <typename Key, typename T>
|
|
friend class Map;
|
|
template <typename>
|
|
friend class RepeatedField; // For ReturnArrayMemory
|
|
friend class internal::RepeatedPtrFieldBase; // For ReturnArrayMemory
|
|
friend struct internal::ArenaTestPeer;
|
|
};
|
|
|
|
template <>
|
|
inline void* Arena::AllocateInternal<std::string, false>() {
|
|
return impl_.AllocateFromStringBlock();
|
|
}
|
|
|
|
} // namespace protobuf
|
|
} // namespace google
|
|
|
|
#include "google/protobuf/port_undef.inc"
|
|
|
|
#endif // GOOGLE_PROTOBUF_ARENA_H__
|