GrpcPrint/PrintS/DataManage/ClientInfo.h

129 lines
2.8 KiB
C++

#pragma once
#include <mutex>
#include <string>
#include <thread>
#include <list>
#include "../protobuf/stream.grpc.pb.h"
using grpc::ServerContext;
enum READTYPE {
GET = 0,
SET,
LOAD, //载入
LOADOUT, //载出
SUPPLYAXLEAFTER, //供粉轴后移
SUPPLYAXLEFRONT, //供粉轴前移
SUPPLYAXLEAFTERCONT, //供粉轴后移连续
SUPPLYAXLEFRONTCONT, //供粉轴前移连续
PAVEAXLEFRONT, // 铺粉臂前移
PAVEAXLEFRONTCONT, //铺粉臂前移连续
PAVEAXLEAFTER, //铺粉臂后移
PAVEAXLEAFTERCONT, //铺粉臂后移连续
PAVEAXLECLEAR, //铺粉臂清零
PRINTAXLEUP, //成型缸上升
PRINTAXLEUPCONT, //成型缸连续上升
PRINTAXLEDOWN, //成型缸下降
PRINTAXLEDOWNCONT, //成型缸连续下降
PRINTAXLECLEAR, //成型缸清零
TRANSFERAXIELEFT, //移栽轴左移
TRANSFERAXIELEFTCONT, //移栽轴连续左移
TRANSFERAXIERIGHT, //移栽轴右移
TRANSFERAXIERIGHTCONT, //移栽轴连续右移
TRANSFERAXIECLEAR //移栽轴清零
};
enum DATATYPE {
iBOOL =0,
iSHORT,
iUSHORT,
iINT,
iUINT,
iFLOAT,
iSTRING,
};
class ClientInfo;
struct ReadData {
READTYPE dataType;
std::string nameKey; //参数key
std::string strValue; //value
DATATYPE valueType;
ClientInfo* clientPtr;
};
enum WRITETYPE {
ProcReadPLC0=0, //snap7 数据
ProcReadPLC1,
ProcReadPLC2,
ProcReadPLC3,
ProcReadPLC4,
ProcReadPLC5,
ProcReadPLC6,
ProcReadPLCData0 = 100,
ALARM , //报警
RESPOND, //回应
TIMEDATA, //定时数据
};
struct WriteData {
WRITETYPE dataType;
bool result;
std::string nameKey; //参数key
std::string strValue; //value
DATATYPE valueType; //数据类型
};
class ClientInfo {
public:
ClientInfo()
: m_clientAddr("0.0.0.0:0")
, m_readQuitFlag(false)
, m_writeQuitFlag(false)
, m_context(nullptr) {
}
~ClientInfo() {
m_readQuitFlag = true;
m_writeQuitFlag = true;
}
bool IsConnect() {
return m_context && !m_context->IsCancelled();
}
bool GetPushMsg(WriteData& msg) {
std::lock_guard<std::mutex> lock(m_msgLock);
if (m_msgList.empty()) {
return false;
}
else {
msg = (*m_msgList.front());
m_msgList.pop_front();
return true;
}
}
void SetPushMsg(WriteData* msg) {
std::lock_guard<std::mutex> lock(m_msgLock);
m_msgList.push_back(msg);
}
public:
std::string m_clientAddr;
bool m_readQuitFlag;
bool m_writeQuitFlag;
ServerContext* m_context;
private:
std::list<WriteData*> m_msgList; //信息缓存区
std::mutex m_msgLock; //信息锁
};