GrpcPrint/PrintS/DataManage/StreamServer.h

56 lines
1.5 KiB
C++

#pragma once
#include <thread>
#include <vector>
#include <string>
#include <grpcpp/grpcpp.h>
#include <grpc/support/log.h>
#include "../protobuf/stream.grpc.pb.h"
#include "ClientInfo.h"
#include "../Machine/Machine.h"
using grpc::Server;
using grpc::ServerBuilder;
using grpc::ServerContext;
using grpc::Status;
using stream::Stream;
using stream::RequestInfo;
using stream::ResponseInfo;
class StreamServer final : public Stream::Service {
typedef void (*DataCallBack)(void* pthis,const ReadData& msg, const std::list<Item>& its);
typedef void (*FuncDataCallBack)(void* pthis, const ReadData& msg,const list<Item>& lst, ::stream::ResponseAny** response);
public:
StreamServer(Machine* pConfig);
~StreamServer();
void Init();
void Run();
void Stop();
void SetCallBackFunc(void* pdata,DataCallBack dataCallBack, FuncDataCallBack layerCB) {
m_dataCallBack = dataCallBack;
m_handlePtr = pdata;
m_funcDataCallBack = layerCB;
}
private:
Status AllStream(ServerContext* context, grpc::ServerReaderWriter<ResponseInfo, RequestInfo>* stream) override;
::grpc::Status Simple(::grpc::ServerContext* context, const ::stream::RequestInfo* request, ::stream::ResponseAny* response);
private:
DataCallBack m_dataCallBack;
FuncDataCallBack m_funcDataCallBack;
int m_port; //监听端口
void* m_handlePtr;
Machine* m_machine;
std::thread m_listenTd;
std::unique_ptr<Server> m_server;
};