25 lines
384 B
C++
25 lines
384 B
C++
#pragma once
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#include "../external/imgui/imgui.h"
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#include <GL/mesa_gl.h>
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#include <GL/glu.h>
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#include <GL/khronos_glext.h>
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class TextureBean
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{
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public:
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TextureBean();
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~TextureBean();
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void Load();
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ImTextureID GetTex(void) { return (ImTextureID)m_Glu[0]; }
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public:
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int m_Width;
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int m_Height;
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int m_Comp;
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GLuint* m_Glu;
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int m_Bpp;
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unsigned char* m_PData;
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int m_DataLen;
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};
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