#include "UIWin.h" #include "../external/imgui/imgui.h" #include "../external/imgui/imgui_impl_glfw.h" #include "../external/imgui/imgui_impl_opengl3.h" #include "../external/imgui/imgui_custom.h" #include "../external/imgui/imgui_plot.h" #include "../external/imgui/imguidatechooser.h" #include "../external/imgui/imgui_context_extensions.h" #include #include "../global.h" #include "../utils/StringHelper.h" #include "../utils/TimeHelper.h" #include "../ChartletManager.h" //#include "FileDialog.h" #include #include //#include "ICON.h" #include "../utils/sha1.hpp" #include "../utils/MathHelper.h" #include "../utils/LineFit.h" //#include "../purifier/XTPurifier.h" #include "../config/bean/SystemBase.h" #include "../SystemInfo.h" #include "../LanguageManager.h" #include "../Logger.h" #include "../Toast.h" //#include "../PLC/Axis.h" #include "../external/imgui/implot.h" #include "../utils/CryptHelper.h" #include "../utils/ImageHelper.h" #include "../external/stb/stb_image.h" UserType g_Admin; UIWin::UIWin() : m_TextureMap(nullptr){ } UIWin::~UIWin() { m_TextureMap = nullptr; } bool UIWin::Init() { m_TextureMap = &ChartletManager::GetInstance()->m_TextureMap; //MetaData::InitTypeMap(); g_Admin = USER; m_IsShowInitError = true; //if (!m_Controller.Init())return false; if (!glfwInit())return false; const char* glsl_version = "#version 130"; glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); _setmaxstdio(5000); //GetVersion(); m_GLFWMon = glfwGetPrimaryMonitor(); m_GLFWMode = glfwGetVideoMode(m_GLFWMon); glfwWindowHint(GLFW_RED_BITS, m_GLFWMode->redBits); glfwWindowHint(GLFW_GREEN_BITS, m_GLFWMode->greenBits); glfwWindowHint(GLFW_BLUE_BITS, m_GLFWMode->blueBits); glfwWindowHint(GLFW_REFRESH_RATE, m_GLFWMode->refreshRate); glfwWindowHint(GLFW_DECORATED, GL_FALSE); #ifdef _DEBUG m_IsFullScreen = false; #else m_IsFullScreen = false; #endif if (m_IsFullScreen) { m_GLFWWin = glfwCreateWindow(m_GLFWMode->width, m_GLFWMode->height, "HBDSystem1000", NULL, NULL); } else { int wwidth = m_GLFWMode->width * 4 / 5; int wheight = m_GLFWMode->height * 4 / 5; m_GLFWWin = glfwCreateWindow(m_GLFWMode->width, m_GLFWMode->height, "HBDSystem1000", NULL, NULL); glfwSetWindowMonitor(m_GLFWWin, NULL, (m_GLFWMode->width - wwidth) / 2, (m_GLFWMode->height - wheight) / 2, wwidth, wheight, m_GLFWMode->refreshRate); } if (m_GLFWWin == NULL) return false; //ChartletManager::GetInstance()->LoadLogoIcon(); //if (ChartletManager::GetInstance()->HasIcoLogo()) { int width = 0, height = 0, comp = 0; //if (m_Controller.m_MachineCfg->m_I18NLang == "zh_CN") //{ // TextureBean* l16 = ChartletManager::GetInstance()->m_AppLogo16; // TextureBean* l32 = ChartletManager::GetInstance()->m_AppLogo32; // TextureBean* l48 = ChartletManager::GetInstance()->m_AppLogo48; // icons[0].pixels = stbi_load_from_memory(l16->m_PData, l16->m_DataLen, &width, &height, &comp, 4); // icons[1].pixels = stbi_load_from_memory(l32->m_PData, l32->m_DataLen, &width, &height, &comp, 4); // icons[2].pixels = stbi_load_from_memory(l48->m_PData, l48->m_DataLen, &width, &height, &comp, 4); //} //else { // TextureBean* l16 = ChartletManager::GetInstance()->m_AppLogo16En; // TextureBean* l32 = ChartletManager::GetInstance()->m_AppLogo32En; // TextureBean* l48 = ChartletManager::GetInstance()->m_AppLogo48En; // icons[0].pixels = stbi_load_from_memory(l16->m_PData, l16->m_DataLen, &width, &height, &comp, 4); // icons[1].pixels = stbi_load_from_memory(l32->m_PData, l32->m_DataLen, &width, &height, &comp, 4); // icons[2].pixels = stbi_load_from_memory(l48->m_PData, l48->m_DataLen, &width, &height, &comp, 4); //} } //glfwSetWindowIcon(m_GLFWWin, 3, icons); glfwSetWindowUserPointer(m_GLFWWin, this); //glfwSetMouseButtonCallback(m_GLFWWin, GLFWMouseButtonCallback); //glfwSetCursorPosCallback(m_GLFWWin, GLFWMousePositionCallback); //glfwSetScrollCallback(m_GLFWWin, GLFWMouseWheelCallback); //glfwSetKeyCallback(m_GLFWWin, GLFWKeyCallback); glfwMakeContextCurrent(m_GLFWWin); glfwSwapInterval(1); m_PrevRenderer = new VLRenderer; m_Renderer = new VLRenderer; m_PrevRenderer->Init(); m_Renderer->Init(); //if (m_Controller.m_MachineCfg->m_PlatformShape == PS_SQUARE) { m_PrevRenderer->SetPlatformShape(PS_SQUARE); //m_PrevRenderer->SetPlatfromSize(m_Controller.m_MachineCfg->m_PlatformLength, m_Controller.m_MachineCfg->m_PlatformWidth, 100); m_Renderer->SetPlatformShape(PS_SQUARE); //m_Renderer->SetPlatfromSize(m_Controller.m_MachineCfg->m_PlatformLength, m_Controller.m_MachineCfg->m_PlatformWidth, 100); //} //else { // m_PrevRenderer->SetPlatformShape(PS_ROUND); // m_PrevRenderer->SetPlatfromSize(m_Controller.m_MachineCfg->m_PlatformLength); // m_Renderer->SetPlatformShape(PS_ROUND); // m_Renderer->SetPlatfromSize(m_Controller.m_MachineCfg->m_PlatformLength); //} //m_Controller.m_Calibration->SetRender(m_Renderer, m_PrevRenderer); IMGUI_CHECKVERSION(); ImGui::CreateContext(); ImGuiIO& io = ImGui::GetIO(); //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; io.ConfigWindowsMoveFromTitleBarOnly = true; ImGui_ImplGlfw_InitForOpenGL(m_GLFWWin, true); ImGui_ImplOpenGL3_Init(glsl_version); ImGui::StyleColorsDark(); ImPlot::CreateContext(); ImPlot::StyleColorsClassic(); //MachineCfg* machineCfg = ConfigManager::GetInstance()->GetMachineCfg(); string fontpath = g_AppPath + "wqy-zenhei.ttf"; ImFontConfig config; config.OversampleH = 1; config.OversampleV = 1; config.GlyphExtraSpacing.x = 1.0f; ImVector ranges; ImFontGlyphRangesBuilder builder; builder.AddText(u8"轴伺屏滞芯频浏廓拟μ渲曝℃━帧氩氮刹栅钮√邦"); builder.AddRanges(io.Fonts->GetGlyphRangesChineseSimplifiedCommon()); builder.BuildRanges(&ranges); // Build the final result (ordered ranges with all the unique characters submitted) io.Fonts->AddFontFromFileTTF(fontpath.c_str(),20 /*machineCfg->m_fontSize*/, &config, ranges.Data); io.Fonts->Build(); io.Fonts->Flags |= ImFontAtlasFlags_NoPowerOfTwoHeight; io.FontGlobalScale = 1.0f;/* machineCfg->m_fontScale;*/ //ChartletManager::GetInstance()->LoadCharlet(); m_Reg.Init(); m_RegResult = m_Reg.CheckReg(time(0)); //m_RegResult = Registration::REG_SUCCESS; //保存启动时间 if (m_RegResult != Registration::REG_FAIL) { //ConfigManager::GetInstance()->GetMachineCfg()->m_lastStartTime = TimeHelper::Str2Time(TimeHelper::GetStrNow()); //ConfigManager::GetInstance()->SaveMachineConfig(); } //ImGui_ImplOpenGL2_NewFrame(); m_IdleTime = 0; InitializeCriticalSection(&m_IdleTimeCS); //m_Controller.m_Calibration->Init(); #ifdef _DEBUG g_Admin = ADMIN; m_RegResult = Registration::REG_SUCCESS; #endif if (g_isDebug) { g_Admin = ADMIN; m_RegResult = Registration::REG_SUCCESS; } return true; } void UIWin::Draw() { SetupDockSpace(); DrawTitleBar(); DrawToolBar(); } void UIWin::DrawTitleBar() { ImGui::SetNextWindowSize(ImVec2((float)m_winWidth, (float)TITLE_HEIGHT)); ImGui::SetNextWindowPos(ImVec2(0, 0)); // 窗口起始位置为左上角 ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(5.0f, 5.0f)); ImGui::Begin("TitleBar", NULL, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoScrollWithMouse | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoDocking ); ImGui::PopStyleVar(2); if (!m_IsFullScreen && ImGui::IsWindowFocused() && ImGui::IsMouseDragging(0)) { ImVec2 mosvec = ImGui::GetMouseDragDelta(0); int posx, posy, winWidth, winHeight; glfwGetWindowPos(m_GLFWWin, &posx, &posy); glfwGetWindowSize(m_GLFWWin, &winWidth, &winHeight); glfwSetWindowMonitor(m_GLFWWin, NULL, posx + (int)mosvec.x, posy + (int)mosvec.y, winWidth, winHeight, m_GLFWMode->refreshRate); } ImGuiStyle* style = &ImGui::GetStyle(); TextureBean* logotitle = ChartletManager::GetInstance()->m_LogoTitle; TextureBean* logotitleEn = ChartletManager::GetInstance()->m_LogoTitleEn; //if (m_Controller.m_MachineCfg->m_I18NLang == "zh_CN")ImGui::Image(logotitle->GetTex(), ImVec2((float)logotitle->m_Width, (float)logotitle->m_Height)); //else ImGui::Image(logotitleEn->GetTex(), ImVec2((float)logotitleEn->m_Width, (float)logotitleEn->m_Height)); //ImGui::Text(u8"汉邦HBDSystemL金属3D打印控制系统"); ImGui::SameLine(0, 50); //if (m_Controller.m_MachineCfg->m_ExpriedTime != 0) { // time_t tnow; // time(&tnow); // if ((m_Controller.m_MachineCfg->m_ExpriedTime - tnow) < (60 * 60 * 24 * 60)) { // const ImVec2 p1 = ImGui::GetCursorScreenPos(); // char dataBuffer[50]; // sprintf_s(dataBuffer, sizeof(dataBuffer), "%s %s", _(u8"系统到期:").c_str(), TimeHelper::Time2Str(m_Controller.m_MachineCfg->m_ExpriedTime).c_str()); // ImGui::GetWindowDrawList()->AddText(ImVec2(p1.x, p1.y + 5), ImColor(Toast::COLOR_ORANGE), dataBuffer); // //ImGui::TextColored(Toast::COLOR_ORANGE, _(u8"系统到期:%s").c_str(), TimeHelper::Time2Str(m_Controller.m_MachineCfg->m_ExpriedTime).c_str()); // } //} if (g_Admin != USER) { ImGui::SameLine(ImGui::GetWindowWidth() - 405); const ImVec2 p1 = ImGui::GetCursorScreenPos(); char dataBuffer[50]; sprintf_s(dataBuffer, sizeof(dataBuffer), "%s %s", TimeHelper::GetStrNow().c_str(), m_ProductVersion.c_str()); ImGui::GetWindowDrawList()->AddText(ImVec2(p1.x, p1.y + 5), IM_COL32_WHITE, dataBuffer); //ImGui::Text("%s %s", TimeHelper::GetStrNow().c_str(), m_ProductVersion.c_str()); ImGui::SameLine(ImGui::GetWindowWidth() - 110); TextureBean* screenWin = (*m_TextureMap)[ChartletManager::SCREEN_WIN]; if (ImGui::ImageButton(screenWin->GetTex(), ImVec2(28, 28), ImVec2(0, 0), ImVec2(1, 1), 0, style->Colors[ImGuiCol_WindowBg])) { m_IsFullScreen = false; int wwidth = m_GLFWMode->width * 4 / 5; int wheight = m_GLFWMode->height * 4 / 5; glfwSetWindowMonitor(m_GLFWWin, NULL, (m_GLFWMode->width - wwidth) / 2, (m_GLFWMode->height - wheight) / 2, wwidth, wheight, m_GLFWMode->refreshRate); } ImGui::SameLine(); TextureBean* screenFull = (*m_TextureMap)[ChartletManager::SCREEN_FULL]; if (ImGui::ImageButton(screenFull->GetTex(), ImVec2(28, 28), ImVec2(0, 0), ImVec2(1, 1), 0, style->Colors[ImGuiCol_WindowBg])) { m_IsFullScreen = true; glfwSetWindowMonitor(m_GLFWWin, NULL, 0, 0, m_GLFWMode->width, m_GLFWMode->height, m_GLFWMode->refreshRate); } ImGui::SameLine(); TextureBean* appClose = (*m_TextureMap)[ChartletManager::APP_CLOSE]; if (ImGui::ImageButton(appClose->GetTex(), ImVec2(28, 28), ImVec2(0, 0), ImVec2(1, 1), 0, style->Colors[ImGuiCol_WindowBg])) { /* if (!m_Controller.m_ScannerCtrl->IsStandBy()) { g_Toast->AddToast(new ToastBean(_(u8"正在打印中,请先结束打印后退出").c_str(), 5000)); } else*/ { ImGui::OpenPopup(_(u8"退出系统").c_str()); } } } else { ImGui::SameLine(ImGui::GetWindowWidth() - 300); const ImVec2 p1 = ImGui::GetCursorScreenPos(); char dataBuffer[50]; sprintf_s(dataBuffer, sizeof(dataBuffer), "%s %s", TimeHelper::GetStrNow().c_str(), m_ProductVersion.c_str()); ImGui::GetWindowDrawList()->AddText(ImVec2(p1.x, p1.y + 5), IM_COL32_WHITE, dataBuffer); //ImGui::Text("%s", TimeHelper::GetStrNow().c_str()); //ImGui::Text("%s %s", TimeHelper::GetStrNow().c_str(), m_ProductVersion.c_str()); } bool exitStopLaserFlag = false; if (ImGui::BeginPopupModal(_(u8"退出系统").c_str(), NULL, ImGuiWindowFlags_NoResize)) { ImGui::Text(_(u8"是否确认退出系统").c_str()); ImGui::Separator(); if (ImGui::Button(_(u8"是").c_str(), ImVec2(120, 0))) { #ifndef _DEBUG /* if (m_Controller.m_MachineCtrl->IsLaserActive()) { m_Controller.m_MachineCtrl->StopLaser(false); exitStopLaserFlag = true; } else*/ { #endif glfwSetWindowShouldClose(m_GLFWWin, GLFW_TRUE); #ifndef _DEBUG } #endif ImGui::CloseCurrentPopup(); } ImGui::SetItemDefaultFocus(); ImGui::SameLine(); if (ImGui::Button(_(u8"取消").c_str(), ImVec2(120, 0))) { ImGui::CloseCurrentPopup(); } ImGui::EndPopup(); } if (exitStopLaserFlag) { //m_Controller.m_SystemAssist.exitTickCount = GetTickCount64(); //m_Controller.m_SystemAssist.exitSumTime = m_Controller.m_MachineCtrl->GetTimeWhenExit(); //m_Controller.m_MachineCtrl->StopLaser(false); ImGui::OpenPopup(_(u8"正在退出系统").c_str()); } if (ImGui::BeginPopupModal(_(u8"正在退出系统").c_str(), NULL, ImGuiWindowFlags_NoNav | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_AlwaysAutoResize)) { uint64_t tnow = GetTickCount64(); float exitProgress = 1.0f; //if (m_Controller.m_SystemAssist.exitSumTime != 0L)exitProgress = (float)(tnow - m_Controller.m_SystemAssist.exitTickCount) / m_Controller.m_SystemAssist.exitSumTime; ImGui::Text(_(u8"系统将在激光器关闭后退出").c_str()); ImGui::ProgressBar(exitProgress); //if (!m_Controller.m_MachineCtrl->IsLaserActive() && exitProgress >= 1.0f) { // ImGui::CloseCurrentPopup(); // glfwSetWindowShouldClose(m_GLFWWin, GLFW_TRUE); //} ImGui::EndPopup(); } ImGui::End(); } void UIWin::DrawToolBar() { ImGui::SetNextWindowPos(ImVec2(0, 70)); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); ImGui::Begin("toolbar", (bool*)0, ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoDecoration); static bool show_toolbar = false; bool isStopAutoPurifier = false; bool isStartAutoPurifier = false; if (!show_toolbar) { //ImGui::Image((*m_TextureMap)[ChartletManager::TOOLBAR_RIGHT]->GetTex(), ImVec2((*m_TextureMap)[ChartletManager::TOOLBAR_RIGHT]->m_Width, (*m_TextureMap)[ChartletManager::TOOLBAR_RIGHT]->m_Height)); if (ImGui::IsItemHovered()) show_toolbar = true; } else { ImGui::BeginGroup(); TextureBean* autoOxygenDisable = ChartletManager::GetInstance()->m_AutoOxygenDisable; TextureBean* autoOxygenEnable = ChartletManager::GetInstance()->m_AutoOxygenEnable; //if (m_Controller.m_Purifier->IsAutoDeoxygen()) { // if (ImGui::ImageButton(autoOxygenEnable->GetTex(), ImVec2(autoOxygenEnable->m_Width, autoOxygenEnable->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { // isStopAutoPurifier = true; // } // if (ImGui::IsItemHovered()) { // ImGui::SetTooltip(_(u8"关闭一键除氧").c_str()); // } //} /*else*/ { if (ImGui::ImageButton(autoOxygenDisable->GetTex(), ImVec2((float)autoOxygenDisable->m_Width, (float)autoOxygenDisable->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { isStartAutoPurifier = true; } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"开启一键除氧").c_str()); } } ImGui::SameLine(); ImGui::Image((*m_TextureMap)[ChartletManager::TOOLBAR_RIGHT]->GetTex(), ImVec2((float)(*m_TextureMap)[ChartletManager::TOOLBAR_RIGHT]->m_Width, (float)(*m_TextureMap)[ChartletManager::TOOLBAR_RIGHT]->m_Height)); TextureBean* laserOff = (*m_TextureMap)[ChartletManager::LASER_OFF]; TextureBean* laserOn = (*m_TextureMap)[ChartletManager::LASER_ON]; /*if (!m_Controller.m_MachineCtrl->IsLaserOn()) */{ if (ImGui::ImageButton(laserOff->GetTex(), ImVec2((float)laserOff->m_Width, (float)laserOff->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { //if (m_Controller.m_ScannerCtrl->IsStandBy()) { // m_Controller.m_MachineCtrl->StartLaser(false); //} } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"开启激光").c_str()); } } /*else { if (ImGui::ImageButton(laserOn->GetTex(), ImVec2(laserOn->m_Width, laserOn->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { if (m_Controller.m_ScannerCtrl->IsStandBy()) { m_Controller.m_MachineCtrl->StopLaser(false); } } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"关闭激光").c_str()); } }*/ //IOCfg* lightCfg = m_Controller.m_IoCfgWrapper->m_LightOn; TextureBean* lightOn = (*m_TextureMap)[ChartletManager::LIGHT_ON]; TextureBean* lightOff = (*m_TextureMap)[ChartletManager::LIGHT_OFF]; /* if (!lightCfg->IsActive()) { if (ImGui::ImageButton(lightOff->GetTex(), ImVec2(lightOff->m_Width, lightOff->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { lightCfg->SetActive(true); g_log->TraceInfo(_(u8"开启照明").c_str()); } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"开启照明").c_str()); } } else*/ { if (ImGui::ImageButton(lightOn->GetTex(), ImVec2((float)lightOn->m_Width, (float)lightOn->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { //lightCfg->SetActive(false); g_log->TraceInfo(_(u8"关闭照明").c_str()); } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"关闭照明").c_str()); } } // MachineCfg* mtc = ConfigManager::GetInstance()->GetMachineCfg(); // if (mtc->m_MachineType == MachineTypeCfg::HBD_280 || mtc->m_HeatingEnable) { //IOCfg* heatCfg = m_Controller.m_IoCfgWrapper->m_Heating; //if (heatCfg) { // TextureBean* heatOn = (*m_TextureMap)[ChartletManager::HEAT_ON]; // TextureBean* heatOff = (*m_TextureMap)[ChartletManager::HEAT_OFF]; // if (!heatCfg->IsActive()) { // if (ImGui::ImageButton(heatOff->GetTex(), ImVec2(heatOff->m_Width, heatOff->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) // { // heatCfg->SetActive(true); // m_Controller.m_ScannerCtrl->StartHeatingMotion(); // g_log->TraceInfo(_(u8"打开基板加热").c_str()); // } // if (ImGui::IsItemHovered()) { // ImGui::SetTooltip(_(u8"打开基板加热").c_str()); // } // } // else { // if (ImGui::ImageButton(heatOn->GetTex(), ImVec2(heatOn->m_Width, heatOn->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { // m_Controller.m_ScannerCtrl->StopHeatingMotion(false); // heatCfg->SetActive(false); // g_log->TraceInfo(_(u8"关闭基板加热").c_str()); // } // if (ImGui::IsItemHovered()) { // ImGui::SetTooltip(_(u8"关闭基板加热").c_str()); // } // } //} // } TextureBean* checkEnable = (*m_TextureMap)[ChartletManager::CHECK_ENABLE]; TextureBean* checkDiable = (*m_TextureMap)[ChartletManager::CHECK_DISABLE]; /* if (m_Controller.m_ExtCfg->m_CheckDataWhenInport) { if (ImGui::ImageButton(checkEnable->GetTex(), ImVec2(checkEnable->m_Width, checkEnable->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { m_Controller.m_ExtCfg->m_CheckDataWhenInport = !m_Controller.m_ExtCfg->m_CheckDataWhenInport; g_log->TraceInfo(_(u8"关闭数据检验").c_str()); } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"关闭数据检验").c_str()); } } else */{ if (ImGui::ImageButton(checkDiable->GetTex(), ImVec2((float)checkDiable->m_Width, (float)checkDiable->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { //m_Controller.m_ExtCfg->m_CheckDataWhenInport = !m_Controller.m_ExtCfg->m_CheckDataWhenInport; g_log->TraceInfo(_(u8"开启数据检验").c_str()); } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"开启数据检验").c_str()); } } TextureBean* fit_view = (*m_TextureMap)[ChartletManager::FIT_VIEW]; if (ImGui::ImageButton(fit_view->GetTex(), ImVec2((float)fit_view->m_Width, (float)fit_view->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { if (m_RenderToPreview) m_PrevRenderer->ResetCamera(); else m_Renderer->ResetCamera(); g_log->TraceInfo(_(u8"复位渲染视图").c_str()); } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"复位渲染视图").c_str()); } TextureBean* setPlatformLevelPos = ChartletManager::GetInstance()->m_SetPlatformLevelPos; if (ImGui::ImageButton(setPlatformLevelPos->GetTex(), ImVec2((float)setPlatformLevelPos->m_Width, (float)setPlatformLevelPos->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { m_Controller.m_AxisRecordWrapper->m_PrintJackupPlatformPlanePosRecord->SetValue(true); Sleep(100); m_Controller.m_AxisRecordWrapper->m_PrintJackupPlatformPlanePosRecord->SetValue(false); /*m_Controller.m_RunCfg->m_HadSetBasePlatformPoint = true;*/ g_Toast->AddToast(new ToastBean(_(u8"基板缸平面位置确定成功").c_str(), 3000, Toast::COLOR_GREEN)); g_log->TraceInfo(_(u8"基板缸平面位置确定成功").c_str()); } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"基板缸平面位置确定").c_str()); } TextureBean* resetException = ChartletManager::GetInstance()->m_ResetException; if (ImGui::ImageButton(resetException->GetTex(), ImVec2((float)resetException->m_Width, (float)resetException->m_Height), ImVec2(0, 0), ImVec2(1, 1), 0)) { m_Controller.m_SignalStateWrapper->m_CylinderExceptionReset->SetValue(true); g_Toast->AddToast(new ToastBean(_(u8"复位异常成功").c_str(), 3000, Toast::COLOR_GREEN)); g_log->TraceInfo(_(u8"复位异常").c_str()); } if (ImGui::IsItemHovered()) { ImGui::SetTooltip(_(u8"复位异常").c_str()); } ImGui::EndGroup(); if (!ImGui::IsItemHovered()) show_toolbar = false; } if (isStopAutoPurifier) { ImGui::OpenPopup(_(u8"停止一键除氧确定").c_str()); } if (ImGui::BeginPopupModal(_(u8"停止一键除氧确定").c_str(), NULL, ImGuiWindowFlags_AlwaysAutoResize)) { ImGui::Text(_(u8"是否确定停止一键除氧?").c_str()); ImGui::Spacing(); ImGui::Separator(); ImVec2 size = ImGui::GetWindowSize(); if (ImGui::Button(_(u8"确定").c_str(), ImVec2(size.x / 2 - 10, 0))) { /*if (m_Controller.m_ScannerCtrl->IsStandBy()) */{ //m_Controller.m_Purifier->StopAutoDeoxygen(); //g_log->TraceInfo(_(u8"关闭一键除氧").c_str()); } ImGui::CloseCurrentPopup(); } ImGui::SameLine(); if (ImGui::Button(_(u8"取消").c_str(), ImVec2(size.x / 2 - 5, 0))) { ImGui::CloseCurrentPopup(); } ImGui::Spacing(); ImGui::EndPopup(); } if (isStartAutoPurifier) { ImGui::OpenPopup(_(u8"开启一键除氧确定").c_str()); } if (ImGui::BeginPopupModal(_(u8"开启一键除氧确定").c_str(), NULL, ImGuiWindowFlags_AlwaysAutoResize)) { ImGui::Text(_(u8"是否确定开启一键除氧?").c_str()); ImGui::Spacing(); ImGui::Separator(); ImVec2 size = ImGui::GetWindowSize(); if (ImGui::Button(_(u8"确定").c_str(), ImVec2(size.x / 2 - 5, 0))) { //if (m_Controller.m_ScannerCtrl->IsStandBy()) { // m_Controller.m_Purifier->StartAutoDeoxygen(); // g_log->TraceInfo(_(u8"开启一键除氧").c_str()); //} ImGui::CloseCurrentPopup(); } ImGui::SameLine(); if (ImGui::Button(_(u8"取消").c_str(), ImVec2(size.x / 2 - 10, 0))) { ImGui::CloseCurrentPopup(); } ImGui::Spacing(); ImGui::EndPopup(); } ImGui::End(); ImGui::PopStyleVar(); } void UIWin::SetupDockSpace(void) { static ImGuiDockNodeFlags opt_flags = ImGuiDockNodeFlags_PassthruCentralNode | ImGuiDockNodeFlags_AutoHideTabBar; ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoDocking; ImGuiViewport* viewport = ImGui::GetMainViewport(); ImGui::SetNextWindowBgAlpha(255.0f); ImGui::SetNextWindowPos(ImVec2(viewport->Pos.x, viewport->Pos.y + TITLE_HEIGHT)); ImGui::SetNextWindowSize(ImVec2(viewport->Size.x, viewport->Size.y - TITLE_HEIGHT - STATUS_HEIGHT)); ImGui::SetNextWindowViewport(viewport->ID); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove; window_flags |= ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoNavFocus/* | ImGuiWindowFlags_NoBackground*/; ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f)); ImGui::Begin("MainDockSpace", NULL, window_flags); ImGui::PopStyleVar(); ImGui::PopStyleVar(2); dockspace_id = ImGui::GetID("MainDockspace"); ImGui::DockSpace(dockspace_id, ImVec2(0.0f, 0.0f), opt_flags); ImGui::End(); } void UIWin::Display() { g_log->TraceInfo(_(u8"系统启动").c_str()); while (!glfwWindowShouldClose(m_GLFWWin)) { //glfwPollEvents(); glfwWaitEventsTimeout(0.02); ImGui_ImplOpenGL3_NewFrame(); ImGui_ImplGlfw_NewFrame(); ImGui::NewFrame(); Draw(); ImGui::Render(); glfwGetFramebufferSize(m_GLFWWin, &m_winWidth, &m_winHeight); glViewport(0, 0, m_winWidth, m_winHeight); glClearColor(m_bgColor.x, m_bgColor.y, m_bgColor.z, m_bgColor.w); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); m_Renderer->Render(); m_PrevRenderer->Render(); ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); glfwMakeContextCurrent(m_GLFWWin); glfwSwapBuffers(m_GLFWWin); } g_log->TraceInfo(_(u8"系统退出").c_str()); }