#pragma once #include #include #include "../Controller/Base.h" using namespace std; class UIShowCfg : public Base { public: UIShowCfg(); ~UIShowCfg(); void GetUpdateSql(vector& ups); public: FloatData* m_FramePaddindWidth; FloatData* m_FramePaddingHeight; FloatData* m_ItemSpacingWidth; FloatData* m_ItemSpacingHeight; FloatData* m_ItemInnerSpacingWidth; FloatData* m_ItemInnerSpacingHeight; public: static const string CONFIG_NAME; static const string FIELD_FRAME_PADDIND_WIDTH; static const string FIELD_FRAME_PADDIND_HEIGHT; static const string FIELD_ITEM_SPACING_WIDTH; static const string FIELD_ITEM_SPACING_HEIGHT; static const string FIELD_ITEM_INNER_SPACING_WIDTH; static const string FIELD_ITEM_INNER_SPACING_HEIGHT; };