/**************************************************************************************/ /* */ /* Visualization Library */ /* http://visualizationlibrary.org */ /* */ /* Copyright (c) 2005-2020, Michele Bosi */ /* All rights reserved. */ /* */ /* Redistribution and use in source and binary forms, with or without modification, */ /* are permitted provided that the following conditions are met: */ /* */ /* - Redistributions of source code must retain the above copyright notice, this */ /* list of conditions and the following disclaimer. */ /* */ /* - Redistributions in binary form must reproduce the above copyright notice, this */ /* list of conditions and the following disclaimer in the documentation and/or */ /* other materials provided with the distribution. */ /* */ /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* */ /**************************************************************************************/ #ifndef SceneManagerVolumeTree_INCLUDE_ONCE #define SceneManagerVolumeTree_INCLUDE_ONCE #include namespace vl { //------------------------------------------------------------------------------------------------------------------------------------------- // SceneManagerBVH //------------------------------------------------------------------------------------------------------------------------------------------- /** * The SceneManagerBVH class implements the basic functionalities for bounding-volume-hierarchy based scene managers. * * \sa * - Actor * - ActorKdTree * - ActorTree * - SceneManager * - SceneManagerActorKdTree * - SceneManagerActorTree * - SceneManagerPortals */ template class SceneManagerBVH: public SceneManager { VL_INSTRUMENT_CLASS(vl::SceneManagerBVH, SceneManager) public: //! Sets the tree to be used by the scene manager. void setTree(T* bbh) { mBoundingVolumeTree = bbh; } //! Returns the tree used by the scene manager. const T* tree() const { return mBoundingVolumeTree.get(); } //! Returns the tree used by the scene manager. T* tree() { return mBoundingVolumeTree.get(); } virtual void extractVisibleActors(ActorCollection& list, const Camera* camera) { // extracts Actors from the hierarchical volume tree if ( cullingEnabled() ) { tree()->extractVisibleActors( list, camera, enableMask() ); } else { extractActors(list); } } virtual void extractActors(ActorCollection& list) { // extracts Actors from the hierarchical volume tree tree()->extractActors( list ); } protected: ref mBoundingVolumeTree; }; } #endif