/**************************************************************************************/ /* */ /* Visualization Library */ /* http://visualizationlibrary.org */ /* */ /* Copyright (c) 2005-2020, Michele Bosi */ /* All rights reserved. */ /* */ /* Redistribution and use in source and binary forms, with or without modification, */ /* are permitted provided that the following conditions are met: */ /* */ /* - Redistributions of source code must retain the above copyright notice, this */ /* list of conditions and the following disclaimer. */ /* */ /* - Redistributions in binary form must reproduce the above copyright notice, this */ /* list of conditions and the following disclaimer in the documentation and/or */ /* other materials provided with the distribution. */ /* */ /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* */ /**************************************************************************************/ #ifndef Billboard_INCLUDE_ONCE #define Billboard_INCLUDE_ONCE #include #include namespace vl { //----------------------------------------------------------------------------- // Billboard //----------------------------------------------------------------------------- /** * A Transform that aligns an Actor towards the camera. */ class VLGRAPHICS_EXPORT Billboard: public Transform { VL_INSTRUMENT_CLASS(vl::Billboard, Transform) public: Billboard(); //! The billboard position and rotation center void setPosition(const vec3& pos); //! The billboard position and rotation center void setPosition(real x, real y, real z) { setPosition( vec3(x,y,z) ); } //! The billboard position and rotation center vec3 position(); //! The rotation axis in world coordinates. Used only for axis aligned billboards. void setAxis(const vec3& axis) { mAxis = axis; mAxis.normalize(); } //! The rotation axis in world coordinates. Used only for axis aligned billboards. const vec3& axis() const { return mAxis; } //! Used only for axis aligned billboards. void setNormal(const vec3& normal) { mNormal = normal; mNormal.normalize(); } //! Used only for axis aligned billboards. const vec3& normal() const { return mNormal; } virtual void computeWorldMatrix(Camera* camera=NULL); //! The type of the billboard. EBillboardType type() const { return mType; } //! The type of the billboard. void setType(EBillboardType type) { mType = type; } protected: vec3 mAxis; vec3 mNormal; EBillboardType mType; }; //----------------------------------------------------------------------------- } #endif