/**************************************************************************************/ /* */ /* Visualization Library */ /* http://visualizationlibrary.org */ /* */ /* Copyright (c) 2005-2020, Michele Bosi */ /* All rights reserved. */ /* */ /* Redistribution and use in source and binary forms, with or without modification, */ /* are permitted provided that the following conditions are met: */ /* */ /* - Redistributions of source code must retain the above copyright notice, this */ /* list of conditions and the following disclaimer. */ /* */ /* - Redistributions in binary form must reproduce the above copyright notice, this */ /* list of conditions and the following disclaimer in the documentation and/or */ /* other materials provided with the distribution. */ /* */ /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* */ /**************************************************************************************/ #ifndef Plane_INCLUDE_ONCE #define Plane_INCLUDE_ONCE #include #include #include namespace vl { class AABB; //----------------------------------------------------------------------------- // Plane //----------------------------------------------------------------------------- /** * The Plane class defines a plane using a normal and an origin. */ class VLCORE_EXPORT Plane: public Object { VL_INSTRUMENT_CLASS(vl::Plane, Object) public: Plane( real o=0.0f, vec3 n=vec3(0,0,0) ): mNormal(n), mOrigin(o) { VL_DEBUG_SET_OBJECT_NAME() } Plane( const vec3& o, const vec3& n ) { VL_DEBUG_SET_OBJECT_NAME() mNormal = n; mOrigin = dot(o, n); } real distance(const vec3 &v) const; //! returns 0 if the AABB intersects the plane, 1 if it's in the positive side, //! -1 if it's in the negative side. int classify(const AABB&) const; bool isOutside(const AABB&) const; const vec3& normal() const { return mNormal; } real origin() const { return mOrigin; } void setNormal(const vec3& normal) { mNormal = normal; } void setOrigin(real origin) { mOrigin = origin; } protected: vec3 mNormal; real mOrigin; }; } #endif