GrpcPrint/PrintS/external/vl/include/vlCore/ResourceLoadWriter.hpp

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/**************************************************************************************/
/* */
/* Visualization Library */
/* http://visualizationlibrary.org */
/* */
/* Copyright (c) 2005-2020, Michele Bosi */
/* All rights reserved. */
/* */
/* Redistribution and use in source and binary forms, with or without modification, */
/* are permitted provided that the following conditions are met: */
/* */
/* - Redistributions of source code must retain the above copyright notice, this */
/* list of conditions and the following disclaimer. */
/* */
/* - Redistributions in binary form must reproduce the above copyright notice, this */
/* list of conditions and the following disclaimer in the documentation and/or */
/* other materials provided with the distribution. */
/* */
/* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */
/* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */
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/* */
/**************************************************************************************/
#ifndef ResourceLoadWriter_INCLUDE_ONCE
#define ResourceLoadWriter_INCLUDE_ONCE
#include <vlCore/String.hpp>
namespace vl
{
class ResourceDatabase;
/**
* The ResourceLoadWriter class is an abstract class used to implement read/write support for one or more resource types.
*/
class ResourceLoadWriter: public Object
{
VL_INSTRUMENT_ABSTRACT_CLASS(vl::ResourceLoadWriter, Object)
public:
ResourceLoadWriter(const String& load_extensions, const String& write_extensions): mLoadExtensions(load_extensions), mWriteExtensions(write_extensions) {}
virtual ref<ResourceDatabase> loadResource(const String& path) const = 0;
virtual ref<ResourceDatabase> loadResource(VirtualFile* file) const = 0;
virtual bool writeResource(const String& path, ResourceDatabase* resource) const = 0;
virtual bool writeResource(VirtualFile* file, ResourceDatabase* resource) const = 0;
//! Returns true if the given file type can be loaded.
//! Note that the check is not case sensitive.
bool canLoad(const String& extension) const { return mLoadExtensions.find("|"+extension.toLowerCase()+"|") != -1; }
//! Returns the string containing the file types that can be loaded.
//! The extensions returned are always lower-case.
const String& loadExtensions() const { return mLoadExtensions; }
//! Sets the set of file extensions that can be loaded.
//! The string must be of the form "|.ext1|.ext2|.ext3|" for example "|.jpg|.png|.gif|".
//! Note that the file extension matching is non case sensitive, so for example the above
//! extension includes also files with the following extensions: .JPG .Png, GiF and so on.
void setLoadExtensions(const String& extensions) { mLoadExtensions = extensions; mLoadExtensions = mLoadExtensions.toLowerCase(); }
//! Returns true if the given file type can be written.
//! Note that the check is not case sensitive.
bool canWrite(const String& extension) const { return mWriteExtensions.find("|"+extension.toLowerCase()+"|") != -1; }
//! Returns the string containing the file types that can be written.
//! The extensions returned are always lower-case.
const String& writeExtensions() const { return mWriteExtensions; }
//! Sets the set of file extensions that can be written.
//! The string must be of the form "|.ext1|.ext2|.ext3|" for example "|.jpg|.png|.gif|".
//! Note that the file extension matching is non case sensitive, so for example the above
//! extension includes also files with the following extensions: .JPG .Png, GiF and so on.
void setWriteExtensions(const String& extensions) { mWriteExtensions = extensions; mWriteExtensions = mWriteExtensions.toLowerCase(); }
protected:
String mLoadExtensions;
String mWriteExtensions;
};
}
#endif